Arun-Kumar Tripathi on Sun, 16 Apr 2000 18:57:34 +0200 (CEST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
[Nettime-bold] LIST OF INTERESTING BOOKS |
Greetings Nettimers, Following are my personal findings regarding the books related to the Cyborgs, Virtual Reality, Media, Internet and Cyberspace, and Digital culture and technology, hypertext etc..--during my cyberexplorations..YOU are the first person to receive..and thought, this might interest you..and I hope these books will also help you in teaching..the books are *highly recommended* Actually, I tried to collect some important books on the contemporary issues related to Philosophy of cyberspace, AI, computers and VR, digital culture and technology, hypertext and writings etc, but if I have missed some other books on important issues related to above themes, please let me know! Thanks you very much in advance! -- Our Own Metaphor: A Personal Account of a Conference on the Efects of Conscious Purpose on Human Adaption (Washington DC: The Smithsonian, 1991) by Mary Catherine Bateson. Thinking Through Technology, 1994, p. 6-9 cy Carl Mitcham Marshall McLuhan meets William Gibson in "Cyberspace" by Michael Doherty (CMC Magazine, September..1995) Connected Intelligence by Derrick De Kerckhove, 1997 The Emperor's Virtual Clothes: The Naked Truth about Internet Culture by Dinty Moore, 1995 Mind Children: The Future of Robot and Human Intelligence (Cambridge: HUP, 1990) by Hans Moravec The Adpated Mind: Evolutionary Psychology and the Generation of Culture (Oxford: Oxford University Press, 1995) by Jerome H. Barkow, Leda Cosmides, and John Tooby, eds. Preface to Plato (Cambridge: HUP, 1982) by Eric A. Havelock The Embodied Mind: Cognitive Science and Human Experience (Cambridge: MIT Press, 1991) by Francisco J. Varela, Evan Thompson, and Eleanor Rosch. Snow Crash (New York: Bantam, 1992) by Neal Stephenson The Electronic Word: Democracy, Technology and the Arts (Chicago: University of Chicago Press, 1994) by Richard Lanham Computer Power and Human Reason: From Judgement to Calculation (New York: W.H. Freeman, 1976) by Joseph Weizenbaum Posthuman Bodies (Bloomington, IN: Indiana University Press, 1995) by Judith Halberstam and Ira Livingston. Minds, Brains and Science (Cambridge, HUP, 1986) by John R. Searle Neuromancer (New York, Ace Books, 1984) by William Gibson Research in Philosophy and Technology, edited by Frederick Ferre & George Allan (vol 14, Greenwich, CT: JAI Press, 1994) Being Digital by Nicholas Nergroponte Bruno Latour, "We have Never Been Modern", translated by Catherine Porter (Cambridge: HUP, 1993) Cybersociety: Computer-Mediated Communication and Community by Steve Jones (Newbury Park. CA) The Norman Conquests by Alan Ayckbourn (dramatic trilogy in text and on video) 1988 Welcome To...Internet: From Mystry to Mastery by T. Badgett and C. Sandler (NY MIS Press, 1993) The Garden of Forking Paths by Jorge Luis Borges (1941) Electronic Culture: Technology and Visual Representation, edited by Timothy Druckrey (New York: Aperture, 1996) Avatars of the Word: from Papyrus to Cyberspace (Cambridge: HUP, 1998) by James J. O'Donnell The Future of the Book, edited by Geoffery Nunberg As We May Think by Vannevar Bush (1945) Hypertext 2.0 By George Landow (1997) Teledemocracy: Can technology protect democracy? by F.C. Arterton (Newbury Park: Sage, 1987) _Holding On to Reality_: The Nature of Information at the Turn of the Millennium (Chicago: University of Chicago Press, 1999) by Albert Borgmann How to advertise on the Internet by Michael Strangelove & Aneurin Bosley (Strangelove Press, 1994) Crossing the Postmodern Divide (Chicago: University of Chicago Press, 1992) by Albert Borgmann >From Computing Machinery to Interaction Design by Terry Winograd (1997) The Digital Dialectic: New Essays on New Media (MIT Press, 1999) editor Peter Lunenfeld In the Age of the Smart Machine: the future of Work and Power by S. Zuboff (New York: Basic Books, 1988) Hypermedia and Literary Studies (MIT, 1991) by George P. Landow The Digital Word: Text-Based Computing in the Humanities (MIT, 1993) by George P. Landow The Art of Computer Game Design by Chris Crawford (1982, 1997) Computers as Theatre (Addison-Wesley 1991) by Branda Laurel The Design of Everyday Things by Don Norman (1988) Snap to Grid: A User's Guide to Digital Arts, Media, and Cultures (forthcoming MIT Press) by Peter Lunenfeld. The Invisible Computer by Don Norman (1998) The Language of New Media (MIT Press, 2000) by Lev Manovich The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet (March 2000, MIT Press) edited by Ken Goldberg City of Bits: Space, Place, and the Infobahn (MIT Press, 1995) by William J. Mitchell. The Reconfigured Eye: Visual Truth in the Post-Photographic Era (MIT Press, 1992) by William J. Mitchell The Logic of Architecture: Design, Computation, and Cognition (MIT Press, 1990) by William J. Mitchell E-topia: Urban Life, Jim --But Not As We Know It (MIT Press, 1999-2000) by William J. Mitchell Life on the Screen: Identity in the Age of the Internet (New York: Simon and Schuster, 1995) by Sherry Turkle Being-In-The-World: A Commentary on Heidegger's Being and Time, Division (MIT Press, 1991) by Hubert L. Dreyfus Mind Over Machine: The Power of Human Intuition and Expertise in the Era of the Computer (Free Press, 1986) by Hubert L. Dreyfus, Stuart E. Dreyfus. What Computers Still Can't Do: A Critique of Artificial Reason (MIT Press, 1992) by Hubert L. Dreyfus Computation and Human Experience (Cambridge University Press, 1997) by Philip E. Agre Electric Language: A Philosophical Study of Word Processing (Yale U. Press, 1999) co-written by Michael Heim & David Hillel Gelernter Virtual Realism (Oxford U. Press, 1998) by Michael Heim The Metaphysical of Virtual Reality (was published by Oxford U. Press, 1993) by Michael Heim. The Pearly Gates of Cyberspace: A History of Space from dante to by Margaret Wertheim How We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and Informatics (University of Chicago Press, 1999) by N. Katherine Hayles. Technoromanticism: Digital Narrative, Holism, and the Romance of the Real (Leonardo(Series)(Cambridge, Massachusets.).) MIT Press, 1999 by Richard Coyne. Designing Information Technology in the Postmodern Age: From Method to Metaphor (MIT Press, 1995) by Richard Coyne Digital Mosaics: The Aesthetics of Cyberspace (Touchstone Books, 1998) by Steven Holtzman Postmodern Currents: Arts and Artists in the Age of Electronic Media (Prentice Hall, 1996) by Margot Lovejoy Techgnosis: Myth, Magic, and Religion in the Information Age (Harmony Books, 1998) by Erik Davis Web Developer.com(r) Guide to 3D Avatars (John Wiley & Sons, 1998) by Sue Ki Wilcox The Virtual Dimension: Architecture, Representation, and Crash Culture (Princeton Architectural Pr., 1998) by John Beckmann Avatars!: Exploring and Building Virtual Worlds on the Internet (Peachpit Press, 1997) by Bruce Damer Magical A-Life Avatars: A New Paradigm for the Internet (Manning Publications Company, 1998) by Peter Small Hamlet on the Holodeck: The Future of Narrative in Cyberspace by Janet H. Murray (MIT Press, 1999) Designing Information Technology in the Postmodern Age, From Method to Metaphor [A LEONARDO BOOK] by Richard Coyne Network and Netplay: Virtual Groups on the Internet edited by Fay Sudweeks, Margaret McLaughlin and Sheizaf Rafaeli (MIT Press 1998) Words and Rules by Steven Pinker (Basic Books) How the Mind Works by Steven Pinker The Language Instinct by Steven Pinker The Real, True Angel by Robin Lippincott The Cartographer's Vacations (collections of peotry) by Andrea Cohen Cyberspace: First Steps, editor M. Benedikt (MIT Press, 1991) Writing Space: The Computer in the History if Literacy by Jay David Bolter (Hillsdale, NJ: Lawrence Erlbaum, 1990) The Mode of Information: Poststructuralism and Social Context by Mark Poster (University of Chicago Press, 1990) Technopoly: The Surrender of Culture to Technology by Neil Postman (NY: Random House, 1992) The Post-Modern and the Post-Industrial: A Critical Analysis by Margaret Rose, 1991 The Human Use of Human Beings: Cybernetics and Society by Norbert Wiener (NY: Doubleday, 1954) Misunderstanding Media by Brian Winston in 1986 Virtual Worlds: A journey in Hype and Hyperreality by Benjamin Wooley (NY: Penguin, 1992) Sincerely yours Arun Tripathi Cyberexplorer Research Scholar UNI DO, GERMANY Online Facilitator ---------------- _______________________________________________ Nettime-bold mailing list Nettime-bold@nettime.org http://www.nettime.org/cgi-bin/mailman/listinfo/nettime-bold